Artists and Writers Challenge
Random Gargoyle Generator
by Christine Morgan
christine@sabledrake.com


The topic came up recently how one went about creating new gargoyle characters. Because I have had some
luck in this area, developing many over the course of my fanfic career, I thought it would be interesting to
sit down and come up with a random generator.

To make it even more interesting, this will be the topic for the Fall 2000 Challenge. Using the tables in the
generator and some ordinary six-sided dice, “roll up” a brand new gargoyle. Then send a writeup or pic to
be included in the next issue of Avalon Mists. Mail the results to christine@sabledrake.com

In addition to examples taken from the show, I’ll cite some from fanfic, fanart, and RPGs. Mostly my own
fanfic, naturally, because those are the characters with which I am most familiar.

Some results will automatically negate subsequent rolls. For instance, if you roll an Equine type, it’s pretty
much a given that you can skip the Tail Style table and just go with a horsetail.

Requires up to 3 ordinary six-sided dice, referred to as a d6.



 

Roll once in each category:
Gender
Roll 1d6
1-3 -- male
4-6 -- female
Age
Roll 2d6
2 -- hatchling
3 -- child
4-5 -- adolescent
6-7 -- young adult
8-9 -- adult
10-11 -- elder
12 -- ancient
Build
Roll 2d6
2-3 -- slight (Lex)
4-5 -- lean/slender (Brooklyn, Una)
6-8 -- average (Griff, Demona)
9-10 -- buff (Goliath)
11 -- stocky (Hudson)
12 -- portly (Broadway)
General Type
Roll 2d6
2 -- gargbeast, wingless
3-5 -- mythical 
   (roll on Mythical table)
6-9 -- classic 
10-11 -- animal 
    (roll on Animal table)
12 -- garg beast, winged

General Type subtables; only roll if indicated:
Mythical
Roll 1d6
1 -- gryphonian
2 -- quetzacoatlan
3 – manticoran
4 -- draconian
5 -- aquatic mertype
6 -- chimeran
Animal
Roll 2d6
2 -- insectile (scorpion, beetle, mantis, etc.)
3 -- primate (monkey, lemur, ape, etc)
4 -- aquatic mamallian (otter, sea lion, dolphin, etc)
5 -- cloven-hooved (goat, deer, boar, etc)
6 -- equine (horse, zebra, unicorn, etc)
7 -- feline (lion, leopard, panther, etc)
8 -- canine (dog, wolf, fox, etc)
9 -- avian (eagle, raven, peacock, etc)
10 -- reptilian/amphibian (snake, lizard, toad, etc)
11 -- large herbivore (bull, elephant, giraffe, etc)
12 -- aquatic piscean (shark, manta ray, fish, etc)

Roll once in each category:
Wing Style
Roll 3d6
3 -- none
4-5 -- feathered, bird/angel (Griff)
6-7 -- webbed (Lex)
8-10 -- batlike (Goliath)
11-12 -- dactyl (Brooklyn)
13 -- split (Coldfire)
14 -- extra strut (Orin -- Crzy) 
15 -- pteranodon (Fia -- CM)
16 -- strut-framed (Cassius -- CM)
17 -- fanlike (Thisbe -- CM)
18 -- feathered, arm-style (Isis -- Egyptian mythology)
Tail Style
Roll 3d6
3 -- none
4 -- short flap/tuft (Bronx)
5-6 -- grasper (Jamie Cross -- CM)
7-8 -- club-ball tip (Coldstone)
9-12 -- plain (Goliath)
13-14 -- arrowhead or spade tip 
     (Damien or Godiva -- CM)
15-16 -- bifurcated, branching, or
     webbed (Tourmaline -- CM)
17 -- barbed or spiked (Cassius or
     Coira -- CM)
18 -- paddle/fin (Deborah -- CM)
Skin Color
Roll 3d6
3 -- white
4 -- black
5-6 -- yellow/orange (Subtable 1)
7-8 -- purple (Subtable 2)
9-10 -- blue (Subtable 3)
11 -- grey (Subtable 4)
12-13 -- green (Subtable 5)
14-15 -- brown (Subtable 6)
16-17 -- red (Subtable 7)
18 -- mottled/marked; roll twice   
     more on this table and reroll 
     results of 18

Roll as indicated:
Subtable 1 -- Yellow/Orange
Roll 1d6
1 -- lemon yellow
2 -- golden yellow
3 -- dark yellow
4 -- orange-yellow
5 -- rich orange
6 -- burnt orange
Subtable 2 -- 
Purple
Roll 1d6
1 -- light lavendar
2 -- dark lavendar
3 -- greyish-purple
4 -- eggplant
5 -- royal purple
6 -- deep violet
Subtable 3 -- 
Blue
Roll 1d6
1 -- powder blue
2 -- azure
3 -- blue-grey
4 -- blue-green
5 -- royal blue
6 -- indigo
Subtable 4 -- Grey
Roll 2d6
2 -- pale grey
3 -- silvery grey
4-5 -- green-grey
6-7 -- slate grey
8-9 -- blue-grey
10-11 -- charcoal grey
12 -- smoke grey
Subtable 5 -- 
Green
Roll 1d6
1 -- light green
2 -- blue-green
3 -- olive green
4 -- green-grey
5 -- emerald green
6 -- forest green
Subtable 6 -- Brown
Roll 2d6
2 -- light tan
3-4 -- golden tan
5-6 -- dark tan
7-8 -- reddish brown
9-10 -- chocolate brown
11 -- deep brown
12 -- dun brown-grey
Subtable 7 -- Red
Roll 2d6
2 -- soft pink
3 -- salmon pink
4 -- red-orange
5-6 -- brick red
7-8 -- maroon
9-10 -- rust red
11 -- bright red
12 -- magenta

Hair; roll once in each category:
Hair Style
Roll 3d6
3-4 -- bearded, roll again (female characters reroll)
5 -- tufted (Griff)
6-7 -- short
8-10 -- long, flowing (Goliath)
11-12 -- long, spiky (Demona)
13-14 -- braided/ponytailed (Angela)
15 -- curly (Coldfire)
16-18 -- bald (skip Hair Color table)
Hair Color 
(use also for Feathers)
Roll 1d6
1 -- white/grey (Subtable 8)
2 -- blond (Subtable 9)
3 -- brown (Subtable 10)
4 -- red (Subtable 11)
5 -- black
6 -- other (Subtable 12)

Roll as indicated:
Subtable 8 -- 
White/Grey Hair
Roll 1d6
1 -- frost white
2 -- silvery white
3 -- buff white
4 -- silver
5 -- iron grey
6 -- white or grey
     streak; roll again
    on Hair Color
Subtable 9 -- 
Blond Hair
Roll 1d6
1 -- white-blond
2 -- bright yellow
3 -- ash blond
4 -- dirty blond
5 -- honey blond
6 -- golden blond
Subtable 10 -- 
Brown Hair
Roll 1d6
1 -- light brown
2 -- golden brown
3 -- chestnut
4 -- tan brown
5 -- dark brown
6 -- mahogany
Subtable 11 -- 
Red Hair
Roll 1d6
1 -- strawberryblond
2 -- red-gold
3 -- bright orange-red
4 -- auburn
5 -- dark red
6 -- maroon
Subtable 12 -- 
Other Hair Color
Roll 1d6
1 -- blue
2 -- green
3 -- purple
4 -- metallic
5 -- streaked; roll
     Hair Color twice 
6 -- exotic 
    (Spike -- CSH)

Roll once in each category:
Features
Roll 3d6
3 -- ram’s horns (Malachi -- CM)
4 -- antlered or branching horns
5 -- quills (Godiva or Cassius -- CM)
6-7 -- none (Angela)
8 -- single row short knobby scalp-bumps
     (Broadway)
9 -- double row short knobby scalp-bumps (Hudson)
10-11 -- two upward pointed horns (Brooklyn)
12-13 -- two downward-curling horns (Coldfire)
14 -- beaked, roll again (Brooklyn)
15 -- chin, cheek, or facial horns, roll again (Gabriel)
16 -- bumps or spurs elsewhere on body (shoulders,
     down spine and tail, etc)
17 -- elbow/knee blades (Damien -- CM)
18 -- roll twice, ignore results of 18 or 6-7
Special Skills
Roll 3d6
3 -- magic/alchemy
4 -- languages
5 -- artistic skill (painting, sculpture, etc)
6 -- craft skill (armory, leatherwork, etc)
7 -- leadership
8 -- cunning / fast talk
9 -- expert weapon skill (Subtable 13)
10-11 -- expert hand to hand
12 -- expert martial art / combat tricks
13 -- hunting/tracking
14 -- swimming/fishing
15 -- performance skill (singing, acting, etc)
16 -- scholar/scientist (historian, gadgeteer, etc)
17-18 -- no appreciable special skills

Roll once:
Accessories
Roll 2d6
1-5 -- none
6-7 -- weapon (Subtable 13)
8-9 -- armor (Subtable 14)
9-11 -- jewelry (Subtable 15)
12 -- magic item (Subtable 16)
Accessories Subtables, roll as indicated:
Subtable 13 -- 
Weapons
Roll 1d6
1 -- small (knife, pistol, etc)
2 -- hand to hand (sword, axe, mace, etc)
3 -- missile (bow, rifle, etc)
4 -- two-handed (spear, staff, etc)
5 -- tech (arm-mounted laser, etc; reroll if 
     inappropriate for era)
6 -- access to large weapon (catapult, vehicle, 
     cannon, etc.)
Subtable 16 -- 
Magic Items
Roll 1d6
1 -- scroll
2 -- spellbook
3 -- weapon (Subtable 13 for type)
4 -- jewelry (Subtable 15 for type)
5 -- artifact
6 -- elixir or potion
Subtable 14 -- 
Armor
Roll 1d6
a.) Type
1 -- breastplate or corselet
2 -- helmet (metal)
3 -- bracer (worn on one arm only)
4 -- shield (wooden or metal)
5 -- greaves or vambraces (arm or leg armor)
6 -- roll twice on this table, rerolling results 
     of 6 or repeats
b.) Material
1 -- boiled leather
2 -- leather with metal scales or rings
3 -- chainmail
4 -- platemail
5 -- padded cloth
6 -- high-tech such as Kevlar or body armor; 
     reroll if inappropriate for era
Subtable 15 -- 
Jewelry
Roll 1d6
a.) Type
1 -- earrings or ring
2 -- headpiece
3 -- necklace or torc
4 -- armband or bracelet
5 -- anklet or belt buckle
6 -- jeweled weapon (Subtable 13 for type)
b.) Material
1-2 -- gold
3 -- gold with gems
4 -- silver
5 -- silver with gems
6 -- other (ivory, copper, seashell, etc.)

Optional:
Dinosaurian Traits (may replace other Features)
Roll 3d6
3-4 -- pachycephalosaur bony skull (Rudy -- CM)
5 -- iguanadon thumb spikes (Liam -- CM)
6 -- stegosaurian plates (Coira -- CM)
7 -- pterodactyl crest (Aiden -- CM)
8-12 -- none
13-14 -- raptor hindclaws (Crimson -- CM)
15-16 -- triceratops head plate (Ophelia)
17 -- hadrosaur crest (Niall -- CM)
18 -- dilophosaur fans on sides of head (Joy -- CM)




Sample Random Gargoyles:
Rolling these up took less than ten minutes. Looking at the results, I can determine what sort of characters they are.
 
1.
Gender: female
Age: young adult
General Type: classic
Build: average
Wing Style: batlike
Tail Style: grasper
Skin Color: olive green
Hair Style: braided/ponytailed
Hair Color: light brown
Features: two down-curling horns
Special Skill: craft
Accessories: none

The olive-green female, I’ll 
call Ilona (just because it was 
the first name that sprang to 
mind). She’s young, a little 
giggly, and impulsive. Her 
craft of choice is weaving. 
She uses her tail-grasper to 
help her in handling the loom 
and threads, and braids her 
hair to keep it out of the way. 
Her clothing is woven in fancy,
whimsical patterns.

2.
Gender: male
Age: adult
General Type: gargbeast, winged
Build: average
Wing Style: dactyl
Tail Style: arrowhead tipped
Skin Color: royal purple
Hair Style: tufted
Hair Color: bright yellow
Features: beaked
Special Skill: hunting/tracking
Accessories: none

The male beast I’ll name 
King because of his royal
purple hide and his tuft of 
bright yellow hair that looks 
like a crown. He’s got a vain, 
preeny, catlike attitude and 
clearly thinks very highly of 
himself.

3.
Gender: male
Age: adult
General Type: classic
Build: buff
Wing Style: dactyl
Tail Style: plain
Skin Color: blue-green
Hair Style: long flowing
Hair Color: ash blond
Features: two up-pointing horns
Special Skill: cunning / fast talk
Accessories: ivory armband

The blue-green male shall 
be Horatio, nice and 
Shakespearean-sounding. He’s 
big and buff, but his special 
skill is fast-talk ... so suppose 
he is really a coward who 
prefers to get out of fights by 
using his clever tongue rather 
than his muscles, and might 
blame his combat reticence 
on claims of not wanting to 
hurt smaller foes.


 
My fourth try turned out especially interesting.
Rolling an Avian animal for type, I automatically
chose feathered bird-style wings and did not need
to roll on several tables (Features, Hair Style, Hair
Color) because the results would be apparent from 
her Avian type.

So, this is Phoenix ... a small reddish-brown female
with glorious red-feathered wings. Because of her 
size and youth, she relies on her martial arts skill 
to let her defeat larger opponents. She also carries
a shortsword as an emergency back-up. She is 
quick-thinking and firey of temper.

4.
Gender: female
Age: adolescent
General Type: animal, avian
Build: slight
Wing Style: feathered, bird
Tail Style: plain
Skin Color: reddish brown
Feather Color: red
Hair Style: n/a
Hair Color: n/a
Features: n/a
Dinosaurian Traits: n/a
Special Skill: expert martial arts
Accessories: hand weapon

Now it’s your turn!
Send the results to christine@sabledrake.com for inclusion in the Fall 2000 issue of Avalon Mists!



Random Gargoyle Generator copyright 2000 by Christine Morgan